Adam Milicevic
Adam Milicevic
Creative Direction and Concept Design
Los Angeles, United States of America

Summary

I am a Creative Director and Concept Designer for the Theme Park Industry. I have worked on multiple levels of attractions ranging from Concept and Set Design for Transformers: The Ride 3D, to Creative and Show Direction for Universal Studios Halloween Horror Attractions in Osaka, Japan. I have a passion for Creature and Character design and have pursued that passion through avenues like Face/Off (SyFy Channel), and independent film. I am looking to shift my focus from theme parks to other creative avenues.

Skills

Environment DesignCharacter DesignTheme Park Design

Software proficiency

Painter
Painter
Photoshop
Photoshop
SketchBook Pro
SketchBook Pro
SketchUp
SketchUp

Productions

  • Screen shot 2017 02 07 at 9.16.14 pm
    • TV Production
      Face Off : All Stars - Season 11
    • Year
      2017
    • Role
      Contestant - Make-Up Artist
    • Company
      SyFy Channel
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    • TV Production
      Face Off - Season 8
    • Year
      2015
    • Role
      Contestant - Make-Up Artist
    • Company
      Syfy Channel
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    • Movie
      The Visitant
    • Year
      2014
    • Role
      Concept Artist
    • Company
      FWC Pictures
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    • Movie
      Scare Zone
    • Year
      2009
    • Role
      Art Director
    • Company
      FWC Pictures

Experience

  • Halloween Horror Nights - Creative Director at Universal Studios Entertainment
    Osaka, Japan
    June 2016 - September 2016

    Developed attractions based on The Exorcist, A Nightmare on Elm Street, Trauma (Original Horror Story) and others.

    The process included:

    -Creative Direction over guest experience and design.

    -Creating and coordinating Concept art in multiple design efforts.

    -Working with Warner Bros. to ensure design was in line with the brand.

    -In addition managed lighting design, media generation, construction, and show production process.

  • Death Note : The Escape - Art Director at Universal Studios Entertainment
    Osaka, Japan
    April 2016 - June 2016

    Art Directed and Designed Sets and Elements for Universal Studios Japan's Death Note : The Escape as part of Universal x Shonen Jump Event.

  • Resident Evil : The Escape 2 - Art Director at Universal Studios Entertainment
    Osaka, Japan
    November 2015 - January 2016

    Produced visuals and concepts for an in Park Escape Maze Experience based on the Resident Evil Franchise.

  • Halloween Horror Nights - Creative Director at Universal Studios Entertainment
    Osaka, Japan
    February 2015 - September 2015

    Developed attractions based on Alien vs Predator, A Nightmare on Elm Street, Trauma (Original Horror Story) and others.

    The process included:

    -Creative Direction over guest experience and design.

    -Creating and coordinating Concept art in multiple design efforts.

    -Working with IP Holders (Fox and Warner Bros.) to ensure design was in line with the brand.

    -In addition managed lighting design, media generation, construction, and show production process.

  • Universal's Cool Japan - Art Director at Universal Studios Creative
    Osaka, Japan
    June 2014 - January 2015

    Produced visuals and concepts for 4 in park attractions branded as "Universal Cool Japan".

    -Biohazard : The Escape (Resident Evil) - Concept, Art Direction, Creative Direction

    -Neon Genesis Evangelion 4D: The Real - Media and Set Concept, Art Direction, and Consultation

    -Monster Hunter : The Real - Concept & Art Direction Assistance

    -Attack on Titan - Concept and Consultation

  • Halloween Horror Nights - Art Director at Universal Studios Creative
    Osaka, Japan
    July 2013 - September 2013

    Developed and designed Universal Studios Japan's 2013 Halloween Horror Nights event based on various U.S. and Japanese film franchises. Responsibilities included Set, Costume, and Creature design.

  • Resident Evil : The Real - Creative Director at Universal Studios Creative
    Osaka, Japan
    May 2013 - July 2013

    Developed Universal Studios Japan's first gun-based walk-through attraction based on Capcom's Resident Evil (Biohazard) video game franchise. The interactive laser gun maze features two routes based on various Resident Evil games and two ending performances based on guest' ranking within the attraction.

  • Halloween Horror Nights - Art Director at Universal Studios Creative
    Osaka, Japan
    July 2012 - September 2012

    Art Directing the fabrication and installation of Haunted Attractions based on "The Mummy","Friday the 13th", and "WaterWorld" for Universal Studios Japan's Halloween Horror Nights 2012. Duties include the concept design and development of sets, costumes, creatures, sound and special effects.

  • The Mummy Museum: Creative Director at Universal Studios Creative
    Osaka, Japan
    February 2012 - May 2012

    Designed, directed, and installed a high quality, haunted walk-through experience for Universal Studios Japan based on 'The Mummy' franchise. Duties included overall show treatment as well as concept design and development of sets, characters, creatures, sound and special effects.

  • Concept Designer & Key Artist at Renaissance Entertainment
    Celebration, Fl, United States of America
    July 2010 - December 2011

    Developed shows and attractions based on various theme park and motion picture properties, some of which included Pirates of the Caribbean, Scooby-Doo, Beetlejuice, and various international IPs. Beyond concept design and development, duties include creating supplemental materials for use in various applications (merchandise, digital entertainment, etc.)

  • Transformers: The Ride - Attraction Designer at Universal Studios Creative
    Orlando, FL, United States of America
    February 2009 - June 2010

    Duties include designing and developing various elements for use in Transformers: The Ride 3D attraction. Duties included (but were not limited to) concept design, ride-vehicle design, scenic design, graphic design, character design, and story boarding.

  • Creative Coordinator at Hard Rock Park
    Myrtle Beach, SC, United States of America
    November 2006 - August 2008

    Worked on the Creative Team conceptualizing, designing, illustrating, and executing a wide range of elements within the park. Work included Signage, Logos, Props, Scenic Elements, Merchandise, Marketing Art, Costumes, Uniforms, Ride Elements, and numerous Graphics and Illustrations for various applications.